The Connacht Wilds

"Essential Travel tips: avoid loose rocks, don't camp on the Steppe during the wet season, and try not to get violently murdered by Goblins, Aarakocra, Lizardfolk, Bugbears, Hill Giants, Bullettes, Kobolds, Griffons, Demon Trees, Gnolls, Orcs...[List continues for 5 pages]" Z. Lucid, 'On The Dolorans Vol III.' 

The Connacht Wilds are a vast expanse of wilderness along the northwestern portion of Lo. They are brimming with magical phenomena, big game, and nomadic tribes of warring, wild creatures (some more notable than others).

Griffin Isles
These Isles form a natural barrier between the northern Phorampa Bay and the Reach of Ran, they resemble a griffin when viewed from above. It's here a small, run-down shanty pub called Port Royale can be found.

Munster Mountains

 * Rightingale
 * Brunix's Lungs

Connacht Steppe

 * Tyr
 * Scales